Solutions architect.Thirty years. Now I build with AI.
I design the system and I make the thing. Games, film, agents, a console in the living room — because I wanted to know what the models can actually ship. If you have a project, work, or a collaboration, write me.

Shipped
Homie is the box under the TV.
A Mac mini in the living room that writes games, with phones as controllers. The largest thing I have built with AI — architecture, product, and the models in the same box. homie.rocks is the product. This page is the person.
Open HomieEight karts · no art assets
Kart Royale
A drift ladder that pays you for holding the angle. Built by a fleet of agents, scored 62 out of 100 on purpose. Play it, then read why.
Play Kart RoyaleMore you can play.
On Homie62out of 100, on purpose
The bottleneck moved from writing code to knowing whether it is any good.
I run hostile critics against screenshots. Kart Royale was built by a fleet of agents against a written spec, then scored for eleven rounds. Sixty-two is the right number: a good indie game, still clearly not first-party. I published the five things that broke, including a renderer that had been silently off for four rounds.
Six reviewers missed inverted steering, because a still frame cannot tell you the game is unplayable. That is the job now, on a game or on a product: not writing the code, deciding whether it is any good.
Projects, work, collaborations.
A product that needs architecture. A build where AI has to earn its place. Something we make together. Tell me what you are trying to do — I read it and write back.
I also made the island a database, because I live on it.
Same models, different job. I wanted a guide that was not a listicle, and a fishing companion that knew what was running. They predate Homie. I still run them.